One job, done well - not a sprawling system.
Fact6 was started after watching a repetitive task eat someone's entire day - the kind of task a focused agent could have handled in seconds, if only anyone had bothered to build it. This product is that answer, and nothing more.
Three commitments that shape every design choice.
Product decisions come back to these when a shortcut looks tempting. They're not slogans - they're what you'd notice if any of them slipped.
Watching a task eat a workday.
The pattern was always the same. A capable person, hired for one thing, spending the middle of their day on a task they could describe in one sentence. The task didn't need judgment, it needed access - to a CRM, to a mailbox, to a payment provider - and a clear rule for when a human should be pulled in. That gap is what Fact6 fills.
Depth over sprawl.
Fact6 is intentionally narrow. We build agents that handle one task at a time, deeply. When an ambition would compromise the clarity of a single agent, we make it a second agent instead. It keeps the runtime explainable and the product honest.